
Silent Hill: Townfall
SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996... Simon Ordell is called back to the island of St. Amelia to 'put things right', encountering a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. Venturing deeper and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface. Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense and combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
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